Transformed polygons fractal rendering engine

I’ve finally had some time to work on a project that renders fractals by repeatedly applying transformations to regular polygons. The code’s not in any state to release (and, sadly, probably will never be), but I did manage to get the kind of output I was hoping for. So, I’ve uploaded
a sample to my Deviant Art page. The code is written in JavaScript and renders to the 2d canvas. This sample was rendered in Chrome in a few seconds.

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